math - Sites with up-to-date OpenGL tutorials and examples -


i'm looking sites examples , tutorials opengl. opengl superbible seemed must-have got , seems bit complicated me @ moment due lack of math knowledge. therefore, have decided start out simple 2d-games shouldn't hard. tutorials , examples need up-to-date seems hard find. i'd love simple 2d game example pong or similar build upon.

also: math necessary 3d-programming? possible me learn of myself (i'm 15 years old) or have wait college/late high school?

as mentioned in other posts, nehe great. getting bit old though. lighthouse 3d pretty helpful well. up-to-date references, go straight opengl. it's great resource. real-time rendering great book computer graphics. website has tons of resources well.

regarding math should know, linear algebra must in computer graphics. many computer graphics books provide overview of math should familiar with. book mentioned above (real-time rendering) provides great overview. decent book relating math required computer graphics fundamentals of computer graphics. there may better books out there in terms of math overview you're looking for, i've found these 2 helpful. aware, though, neither of these books have lot of examples; cover of more theoretical aspects of computer graphics.


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