actionscript 3 - Creating an AS3 game using the Platogo engine -


i started learn as3 , decided use platogo engine, , got stuck on first part. described follows:

connect game platogo

your game must connect platogo before function of platogo api can used. following code sample shows how call platogoapi.connect() . need pass game id edit game page, game's root , callback function. callback invoked once connection has been established. point on can continue normal game logic.

import com.platogo.api.platogoapi; import com.platogo.api.enums.platogostatus; import com.platogo.api.vo.platogoresponse;  platogoapi.connect( [your game id], [reference stage], connecthandler );  function connecthandler( response : platogoresponse ) : void {     if( response.status == platogostatus.ok )     {     trace("you connected platogo & api ready used.");     } } 

where need paste code to? new file or in game's existing actionscript code? , in section?

do still need keep square bracket after substitute id game [your game id] , [reference stage] mean?

(could teach me how work normal flash engine, too?)

this might sound rude but, think you'd better off learn basic as3 before trying hook third-party-api.

your questions then:

the part '[your game id]' entirely substituted api key presume received somewhere. parameter [reference stage] substituted reference stage object, in flash pro you're safe pass in this.stage.

your call plagotoapi.connect might this: platogoapi.connect(12345, this.stage, connecthandler);


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