How to develop some characteristics of Facebook social flash game? (more specific inside) -
i start learn flash as3 , trying make facebook social flash game. it's still long way go, yup, know that. have newbie questions stuck in head solve ^^
how facebook flash game divide data many parts loading? example, it's found if click on new item (ex: character cloth, hair, eyes, etc) , drag stage, need wait loading ....er sever(host), it? system of , how can learn it? ^^
so there many people playing game. therefore how can store accounts' data , load when start?
3.how fullscreen system work? 2 separate flash?
thank lot concern , on silly questions ^^
(if possible, please tell me languages or programs need learn stuff :d)
for point 3, mean using state.displaystate
? starts projector takes swf it's original browser location , plays in special full screen player.
you use this:
//go full screen stage.displaystate = stagedisplaystate.full_screen; //go normal stage.displaystate = stagedisplaystate.normal;
in addition, must set allowfullscreen parameter in html true.
there limitations of mode though, affecting when can called , keyboard restrictions. more here: http://help.adobe.com/en_us/flashplatform/reference/actionscript/3/flash/display/stage.html#displaystate
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