actionscript 3 - Creating an AS3 game using the Platogo engine -
i started learn as3 , decided use platogo engine, , got stuck on first part. described follows:
connect game platogo
your game must connect platogo before function of platogo api can used. following code sample shows how call
platogoapi.connect(). need pass game id edit game page, game's root , callback function. callback invoked once connection has been established. point on can continue normal game logic.
import com.platogo.api.platogoapi; import com.platogo.api.enums.platogostatus; import com.platogo.api.vo.platogoresponse; platogoapi.connect( [your game id], [reference stage], connecthandler ); function connecthandler( response : platogoresponse ) : void { if( response.status == platogostatus.ok ) { trace("you connected platogo & api ready used."); } } where need paste code to? new file or in game's existing actionscript code? , in section?
do still need keep square bracket after substitute id game [your game id] , [reference stage] mean?
(could teach me how work normal flash engine, too?)
this might sound rude but, think you'd better off learn basic as3 before trying hook third-party-api.
your questions then:
the part '[your game id]' entirely substituted api key presume received somewhere. parameter [reference stage] substituted reference stage object, in flash pro you're safe pass in this.stage.
your call plagotoapi.connect might this: platogoapi.connect(12345, this.stage, connecthandler);
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