emulation - Is it possible rip game resources from a .smc file? -


is possible rip game resources .smc file? art, music, sprites, etc. how emulator copy system emulates?

it's possible, in sense information there in manner. smc file compiled program embedded resources, , there isn't standard compiler or standard format storing resources can start from.

and far image data goes, there chance in palettized , tiled format used ppu, although it's not unlikely compressed in manner or another. palette impossible find static analysis, , tile maps generated level data rather being explicitly stored anywhere. may have better luck running in emulator , extracting data vram.

for music, situation more discouraging. snes audio akin mod file: instruments sampled, , individual samples pitch-adjusted , mixed generate output sound. snes provides hardware decode instrument samples, manipulate pitch, , mix them together, no high-level program (i.e. no equivalent of mod file "tracker") play actual songs. may able find brr-encoded instrument samples in same manner may able find image tile data, song data can , formatted differently in different games. again, best luck may come extracting state of apu spc file , working that.

as other question, see how emulators work , how written? previous answer on topic.


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