Splash screen with FXG in Mobile applications with Flash Builder for PHP -


i want use .fxg asset on android application building using flash builder php.

it gives me error message saying assets.myresource class not exist.

ïnvalid class name {assets.myresource} specificied splashscreenimage attribute

ok, primary focus solution preloader attribute on mobile application. see preloader="customsplashscreen" below:

<?xml version="1.0" encoding="utf-8"?> <s:viewnavigatorapplication xmlns:fx="http://ns.adobe.com/mxml/2009"      xmlns:s="library://ns.adobe.com/flex/spark"      firstview="views.fxgsplashhomeview"      preloader="customsplashscreen"     splashscreenminimumdisplaytime="3000"     applicationdpi="160"> </s:viewnavigatorapplication> 

the customsplashscreen extends , overrides spark.preloaders.splashscreen class, , getimageclass function.

package  {      import mx.core.dpiclassification;     import mx.core.mx_internal;      import spark.preloaders.splashscreen;      use namespace mx_internal;      public class customsplashscreen extends splashscreen       {          public function customsplashscreen()          {              super();          }           override mx_internal function getimageclass(dpi:number, aspectratio:string):class          {              return class(splash);         }      } } 

the splash in return class(splash), simple fxg file, so:

<?xml version="1.0" encoding="utf-8"?> <graphic xmlns="http://ns.adobe.com/fxg/2008"         xmlns:d="http://ns.adobe.com/fxg/2008/dt"         xmlns:fc="http://ns.adobe.com/flashcatalyst/2009"         version="2.0">     <path y="1" data="m 0 10 l 40 10 l 35 0 l 9 15 l 35 30 l 40 20 l 0 20 z">         <fill>             <solidcolor color="#0000ff" alpha="0.6"/>         </fill>     </path> </graphic> 

that's there it. have fun!

-- allen


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